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5 Colors Pandora – more bugs fixed

Posted by
December 20th, 2009 12:52 am

Taking advantage of the “bug fixes are allowed after submission” clause, I’ve fixed a few more bugs in 5 Colors, having to do with collision detection. I don’t think you can get stuck in walls anymore. If anyone still has any bug trouble with the game, I’d really appreciate knowing. Thanks!

Clarification:  the collision bugs I fixed were critical, because people were getting stuck in the walls and not being able to continue the game. I did not tweak the collision detection at all in so far as it effects normal movement or anything: the game plays just as it did before, it is not “smoother” or anything like that–you just don’t get stuck in walls now.

You can download the new build from the game’s entry page.

2009-12-16_155731

2 Responses to “5 Colors Pandora – more bugs fixed”

  1. Codexus says:

    I believe only bugs that prevent your game from running or from being at all playable can be fixed. This is just so that people making a last minute mistake and submitting a non-working entry did not waste their week-end for something that nobody can play. Ordinary bug fixes like collision annoyances and minor bugs are not included. We should be able to judge your game in the state it was at the end of the week-end. You are free to post updated versions separately but these should not be used for judging.

  2. Sorry Codexus, I should have been more clear: the collision bugs I fixed were critical, because people were getting stuck in the walls and not being able to continue the game. I did not tweak the collision detection at all in so far as it effects normal movement or anything: the game plays just as it did before, it is not “smoother” or anything like that–you just don’t get stuck in walls now.

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