Asteroid Explorer – Postmortem
Posted by Akunate
December 14th, 2009 5:53 pm
This was my first Ludum Dare and my first game I programmed too. My game was very simple but I wanted something I knew I could finish and finish I did.
What went right:
- The game got finished
- Fixed any major bugs
What went wrong:
- The goal of the game: it never really happened
- Bugs took a long time fix
- Ran out of muffins
What went into my belly:
- 6 muffins
- lots of soda
- Rigatoni with pasta sauce
- Angus burger
- bagel
- chow mein
What I learned:
- You can make a very simple game in 48 hours while knowing practically nothing about game programming
- What a SIGTRAP is
- How to use Code::Blocks and its debugger
- You can never have too many muffins
- Pasta sucks without parmesan cheese
Tags: postmortem