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Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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Title screen

Posted by
December 13th, 2009 11:15 am

logo_splash2 I think I wasted too much time on this. I need to do a game over and victory screen too, although they can be simpler. Thankfully they are easy to integrate into the program, since they are just single images.

No progress on gameplay… I’m past bedtime too, head is getting woozy. I can do art when I’m tired (well over the 30hr mark if needed), but not code.

4 Responses to “Title screen”

  1. gimblll says:

    I wish I could draw stuff like that…

  2. Devlin says:

    LOAD UP WITH SOME CAFFEINE BRO!

  3. DrPetter says:

    Aw. I could be ass-smart and suggest that you’d done things the other way around, with code first – but then maybe you wouldn’t have reached the point of enthusiastically making tons of eye candy for us to enjoy, so I won’t.
    Please give us the game in any form it might take though. It’s bound to be entertaining even if it’s little more than an interactive art gallery.

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