Ludum Dare 16 has ended.
The final count is 121 entries, which is 2 less than last April (our usual #1 compo). So wow, LD has really grown this year.
Entry voting is on. As usual, only people that submitted a game are allowed to vote. Click the link at the top of the page to start.
Voting will last for 3 weeks, as the majority polled want some more time for the holidays (and our HUGE turn outs).
Post Compo Porting
You’re allowed to port your game after the deadline. Use this link to you edit your entry page and add a url.
If you need help porting your game to Windows, leave a comment in this post, and we’ll try to hook you up. Be sure you’ve to provided full source, and details such as what libraries are required.
Ludum Dare at GDC
Hey developers! Phil and I will be at the Game Developers Conference again in March. Stop by the site before or during the Conference to see if we have anything going on.
Ludum Dare has an e-mail mailing list. You can sign up here:
Ludum Dare is also on Twitter. twitter.com/ludumdare
If you have any suggestions for the compo, post them in the comments here:
Thanks everyone for coming out and making this our biggest December yet! Be sure to come back in April for Ludum Dare 17.
Can’t wait that long? Stop by monthly for MiniLD competitions, hosted by members of the community! Check here to see who’s next.
I’d like to throw a special thanks out to Phil for taking the lead this compo, getting things started while I crunched away on my crazy little project. Thanks Phil.
And to everyone, have a safe and Happy Holidays!
- Mike Kasprzak (PoV)
PS: Don’t forget to vote!