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Against insurmountable odds

Posted by
December 13th, 2009 3:39 am

Iso_Editor2I’m still making progress. I actually made a new year resolution this year that I would finish something. Is this it?

Here I’m trying out the new more silent terrain bits (less dots) in conjunction with the more busy ones.

I might skip making instances for the enemies and just make them terrain objects of sorts. They wouldn’t have any real stats this way. Instead they could die based on a dice roll. The player would have health though. This is a cheap way out just in case I don’t get to making the buckets and linked lists for the enemies.

4 Responses to “Against insurmountable odds”

  1. Arne says:

    Messed up spelling and uploaded the wrong screen shot. Edited it now though :/ Getting tired.

  2. SonnyBone says:

    AMAZINGNESS. I totally dig this.

  3. C418 says:

    Yes, you should make smaller games more often.

  4. Arne says:

    This isn’t a game though, just a too small graphics set and an editor… which now can load and save! I just finished making the map. Starting on the actual game now. I only have 4hrs before I black out, so it’ll have to be real simple!

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