Tower Quest – 1day and some ammount of time-ish
Posted by moltanem2000 (twitter: @moltanem2000)
December 12th, 2009 6:48 pm

gasp! orange enemies!
well it’s safe to say i’m almost done, and with most of tomorrow ahead of me, it’s also pretty safe to say i will finish my game!
Progress:
since my first post, i have:
- finished all 15 levels
- added money/points (your points turn into money when you beat the last floor)
- added 5 types of enemies
- added FoW-ish stuff
- added a shop, with three (almost) purchasable items with descriptions and prices
- added saving and loading
- made it so you have to press space to go up a level when you’re at the staircase
- set up some variables for eventual game-modifiers
- added a treasure at the end of the last floor, each treasure will eventually allow you to unlock one of many game modifiers.
- Made the character move, instead of “teleport”, around the grid/rooms
- added lives/dying
- added menu+fancy cursor
there’s probably more but that’s what comes to mind right now.
tomorrow i hope to finish up a few things and if i have time, maybe make some more detailed graphics