Getting Started
Got up at 2:15 to see what the theme was, then went back to sleep to get some ideas. And the idea is: ‘For Queen and Country’, a turn-based multiplayer strategy game.
There are 4 players, and an unexplored island divided into tiles. The player to visit all those tiles (and thus explore the whole island) gets to claim the island for their country, and wins the game. There are three obstacles in their way:
- Players cannot move into a space another player is already occupying.
- Players can only move if they have enough food rations. Otherwise they will have to spend a turn foraging. Each space will have a different number of food units, so some spaces will be more useful in this regard than others.
- Players may erect a garrison on a space which will prevent other players from moving there even if the original player has moved on. Garrisons last 3 turns.
That’s it. It’s probably more like a boardgame than a videogame, but I’m trying to keep it as simple as possible to make things easier on myself. There will be the option of CPU players to make up the numbers, but I can’t guarantee they’ll be particularly smart (not being particularly smart myself).
First step: draw the island map.