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Ludum Dare 26 — April 26-29th, 2013
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7 hour screenshot

Posted by (twitter: @Phantom_Green)
December 12th, 2009 2:14 am

I spent my first 3 hours designing the main character and coming up with an art style. I then coded the basic character movement and added a particle effect during the following 4 hours. Add in some playtesting, IRC, and blog reading and you’re looking at my entire Friday night.

I’m super tired, so I think it’s time to hit the sack. I can only hope that I remain this productive tomorrow.

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