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Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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24h to go

Posted by
December 12th, 2009 7:05 pm

With hearing the theme “exploration” my first thought was cave exploration… As I always wanted to create a platformer it decided to do something that should be a bit like pitfall in caves, or so…. Still my biggest problem is that I get stuck in too much details and it was quite exhausting to create some kind of engine that let me create the in blender.

I think I have now a more or less good base to start with gameplay tomorrow. Here a first screenshot:

exploration_day1

Usually I planned to publish the game (if it will be one) as java webstart. But actually it does only work for me from the commando-line at the moment. It would be nice if someone could try to start this from the browser (I didn’t succeed).Nevertheless I think I will have to provide it as downloadable archive….

Browser: http://thomas.trocha.com/games/exploration/exploration.jnlp

left/right :  a/d-key

jump : right shit

Command-Line:  javaws http://thomas.trocha.com/games/exploration/exploration.jnlp

But now I need some sleep. Adios and cu tomorrow,

ToM

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