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Might be entering

Posted by
December 6th, 2009 7:16 am

I probably will not know whether I am going to compete in this or not until the Theme is announced. I have an AI project I need to get done for school as it is due the week after the contest. If I get it done before hand or far enough along, I probably will.

If I do this will be the second LD I have entered. For LD15 this past August, I used C++/SDL as a platform. I may pull up that code from before and work with it some more, or I might actually use C#/XNA. I believe this is allowable by the rules? XNA is not open source, but is freely available. I will double check this.

At the moment, I am leaning towards C++/SDL as I would like to keep developing the 2D framework I started in the last LD. My goal with it is to create a game library that facilitates creating 2D games in as easy a manner as possible. I’m taking inspiration here from various other game libraries, Slick, XNA and even Ogre3D among others.  I am doing this in an effort to develop my object oriented design skills as well. I believe that entering the LD contests is a great way to do this development, as I can easily judge how easy it actually is to use.

Regardless if I enter or not, I can’t wait to play some of the games! Good luck everyone!

\m/ Casey

5 Responses to “Might be entering”

  1. Jonny D says:

    Oh, don’t use XNA… I know it’s probably full of useful things, but we should try to encourage portability here. I’m in the SDL/C++ gang too, so let me know if you need anything or want to compare codebase.

  2. pekuja says:

    Yeah, C# and XNA are allowed. No problem there as far as I know, but what you should remember is that your game will only be playable for people on Windows computers. Not a big problem, but something to be aware of, of course. Developing your own SDL based framework further does sound like a worthy endeavor. I wish I had my own base library too. :-)

  3. Doches says:

    Not only will it be restricted to Windows users, but to the subset of Windows users who have the right version of XNA installed. Never underestimate the laziness of LDers when it comes to voting.

  4. dock says:

    Please don’t use XNA! Those games never work for a lot of people, and this year I won’t even bother downloading them.

    I hope you participate! Good luck!

  5. caseyd says:

    I am not using XNA. I decided to take the opportunity to keep up my c++ skills.

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