Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 2 days, 3 hours, 46 minutes, 45 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 2 days, 3 hours, 46 minutes, 46 seconds
  • [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]


    Cave Ninja – Tiny Bugfix Version

    Posted by
    September 16th, 2009 1:21 pm

    I’ve released a post compo version of Cave Ninja. Nothing exciting, it just fixes two bugs:
    1. Win check for last level corrected.
    2. Divide by zero error fixed that occurred for certain OpenGL implementations.

    To be honest, for most people there’s no reason to update. But for those that got the divide by zero (might also seem like it just shutdown at once), it might be worth it.

    Windows binary (should run fine in Wine).

    Tags: , , , ,

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]