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	<title>Comments on: Defenestration</title>
	<atom:link href="http://www.ludumdare.com/compo/2009/09/08/defenestration/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo/2009/09/08/defenestration/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>By: Cosmologicon</title>
		<link>http://www.ludumdare.com/compo/2009/09/08/defenestration/comment-page-1/#comment-8021</link>
		<dc:creator>Cosmologicon</dc:creator>
		<pubDate>Fri, 11 Sep 2009 21:23:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10616#comment-8021</guid>
		<description><![CDATA[Outstanding! Thank you so much, noonat! I had no idea it would be such a pain, and I&#039;ll definitely use pyglet in the future instead of pyopengl. Thanks for the tip!

I&#039;ve updated my entry page now!]]></description>
		<content:encoded><![CDATA[<p>Outstanding! Thank you so much, noonat! I had no idea it would be such a pain, and I&#8217;ll definitely use pyglet in the future instead of pyopengl. Thanks for the tip!</p>
<p>I&#8217;ve updated my entry page now!</p>
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		<title>By: noonat</title>
		<link>http://www.ludumdare.com/compo/2009/09/08/defenestration/comment-page-1/#comment-7978</link>
		<dc:creator>noonat</dc:creator>
		<pubDate>Thu, 10 Sep 2009 06:27:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10616#comment-7978</guid>
		<description><![CDATA[This should hopefully work:
http://phuce.com/uploads/deepescape_win32.zip

FYI, pyopengl does *not* play well with py2exe. It took a bit of hacking to get this to work. I would recommend looking at pyglet instead of pygame+pyopengl for future python opengl stuff.]]></description>
		<content:encoded><![CDATA[<p>This should hopefully work:<br />
<a href="http://phuce.com/uploads/deepescape_win32.zip" rel="nofollow">http://phuce.com/uploads/deepescape_win32.zip</a></p>
<p>FYI, pyopengl does *not* play well with py2exe. It took a bit of hacking to get this to work. I would recommend looking at pyglet instead of pygame+pyopengl for future python opengl stuff.</p>
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	<item>
		<title>By: PoV</title>
		<link>http://www.ludumdare.com/compo/2009/09/08/defenestration/comment-page-1/#comment-7977</link>
		<dc:creator>PoV</dc:creator>
		<pubDate>Thu, 10 Sep 2009 04:43:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10616#comment-7977</guid>
		<description><![CDATA[If someone could finish this port ASAP, that would be great.  I&#039;ll be doing a post soon for some last minute voting on entries with complications.]]></description>
		<content:encoded><![CDATA[<p>If someone could finish this port ASAP, that would be great.  I&#8217;ll be doing a post soon for some last minute voting on entries with complications.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cosmologicon</title>
		<link>http://www.ludumdare.com/compo/2009/09/08/defenestration/comment-page-1/#comment-7965</link>
		<dc:creator>Cosmologicon</dc:creator>
		<pubDate>Wed, 09 Sep 2009 02:32:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10616#comment-7965</guid>
		<description><![CDATA[Yes, it&#039;s my &lt;a href=&quot;http://christophernight.net/ld/15/deepescape.zip&quot; rel=&quot;nofollow&quot;&gt;download link&lt;/a&gt;. It uses Python + pygame+ PyOpenGL. It would be greatly appreciated if you could even take a look at it!]]></description>
		<content:encoded><![CDATA[<p>Yes, it&#8217;s my <a href="http://christophernight.net/ld/15/deepescape.zip" rel="nofollow">download link</a>. It uses Python + pygame+ PyOpenGL. It would be greatly appreciated if you could even take a look at it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cosmologicon</title>
		<link>http://www.ludumdare.com/compo/2009/09/08/defenestration/comment-page-1/#comment-7964</link>
		<dc:creator>Cosmologicon</dc:creator>
		<pubDate>Wed, 09 Sep 2009 02:31:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10616#comment-7964</guid>
		<description><![CDATA[I&#039;m running Ubuntu. I haven&#039;t given Wine a try yet, but perhaps I shall.... Thanks!]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m running Ubuntu. I haven&#8217;t given Wine a try yet, but perhaps I shall&#8230;. Thanks!</p>
]]></content:encoded>
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	<item>
		<title>By: Doches</title>
		<link>http://www.ludumdare.com/compo/2009/09/08/defenestration/comment-page-1/#comment-7962</link>
		<dc:creator>Doches</dc:creator>
		<pubDate>Tue, 08 Sep 2009 23:19:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10616#comment-7962</guid>
		<description><![CDATA[If you worked in Python, send me your code (or is it just your download link?) and I&#039;ll give porting it a shot. I write my LD games in Linux with Python/PyGame, and porting is a breeze -- but I &lt;em&gt;do&lt;/em&gt; have access to windows, which certainly helps!]]></description>
		<content:encoded><![CDATA[<p>If you worked in Python, send me your code (or is it just your download link?) and I&#8217;ll give porting it a shot. I write my LD games in Linux with Python/PyGame, and porting is a breeze &#8212; but I <em>do</em> have access to windows, which certainly helps!</p>
]]></content:encoded>
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	<item>
		<title>By: Jonny D</title>
		<link>http://www.ludumdare.com/compo/2009/09/08/defenestration/comment-page-1/#comment-7958</link>
		<dc:creator>Jonny D</dc:creator>
		<pubDate>Tue, 08 Sep 2009 17:58:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10616#comment-7958</guid>
		<description><![CDATA[Also, have you tried Wine?  It works for about 50% of the Windows games I try here.]]></description>
		<content:encoded><![CDATA[<p>Also, have you tried Wine?  It works for about 50% of the Windows games I try here.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonny D</title>
		<link>http://www.ludumdare.com/compo/2009/09/08/defenestration/comment-page-1/#comment-7957</link>
		<dc:creator>Jonny D</dc:creator>
		<pubDate>Tue, 08 Sep 2009 17:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10616#comment-7957</guid>
		<description><![CDATA[What OS are you on?  Who did you ask to port it?  We from the &#039;other&#039; OSes must stick together!]]></description>
		<content:encoded><![CDATA[<p>What OS are you on?  Who did you ask to port it?  We from the &#8216;other&#8217; OSes must stick together!</p>
]]></content:encoded>
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	<item>
		<title>By: noonat</title>
		<link>http://www.ludumdare.com/compo/2009/09/08/defenestration/comment-page-1/#comment-7955</link>
		<dc:creator>noonat</dc:creator>
		<pubDate>Tue, 08 Sep 2009 15:27:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10616#comment-7955</guid>
		<description><![CDATA[I used Ruby for my first entry, and Python for my second. I&#039;ve used Flash+flixel for the rest. I would highly recommend it. Although I am not as much of a fan of AS3 as other languages like Ruby or Python, my Flash games have gotten FAR more play than my downloadable ones. I even had exe and dmg versions for Windows and Mac, but people just don&#039;t like downloading games.

An alternative is a Unity Indie license... it will let you code in pseudo-Python (their language Boo is a variant of Python), but it will also cost you $200 for an indie license. They have a 30-day trial, though.]]></description>
		<content:encoded><![CDATA[<p>I used Ruby for my first entry, and Python for my second. I&#8217;ve used Flash+flixel for the rest. I would highly recommend it. Although I am not as much of a fan of AS3 as other languages like Ruby or Python, my Flash games have gotten FAR more play than my downloadable ones. I even had exe and dmg versions for Windows and Mac, but people just don&#8217;t like downloading games.</p>
<p>An alternative is a Unity Indie license&#8230; it will let you code in pseudo-Python (their language Boo is a variant of Python), but it will also cost you $200 for an indie license. They have a 30-day trial, though.</p>
]]></content:encoded>
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