Preparing for Mini-LD 12
I know it’s just under a week away, but I’ve got some ideas for my Mini-LD 12 game.
First of all, I’m going to use another programming language I’m unfamiliar with. It’s a fun challenge. This time, I’ll be using Ruby.
I’ve used it before, but not often, even though I really enjoy it. This gives me a chance to really get familiar with it.
My library of choice here is Ruby/SDL. I’ll fiddle with gosu/RubyGame at a later time.
Also, I will be using nothing but my netbook for development. I want to see how it fares with development, and Ruby is a good starting point for that.
As far as genre goes, I’m thinking about making a tile-based side-scroller. Something akin to the shareware of yesteryear.
I want to use an 8-bit pallette to give the game that classic shareware look.
I will also be using SFXR (Like most of us, I suppose) for sounds.
I’m not sure about music. I don’t think I’ll really have time, but we’ll see.
I may need a Windows port again, but I’m not completely sure how to convert a Ruby application into a native executable.
I’m looking forward to this one.
—Mr. Dude
I don’t know about Gosu, but I’ve successfully built windows executables from Ruby/RubyGame using tar2rubyscript and rubyscript2exe (both exceedingly awesome gems). It’s not the best (e.g. it’s not Py2exe) but it works pretty well.
I’ve definitely had great luck using rubyscript2exe on Gosu games too.
I’m using Linux. I don’t have full access to a Windows machine.
Does rubyscript2exe have a Linux port?
If it does, I’ll have to fiddle with it.
http://github.com/larsch/ocra/tree/master <– OCRA ftw when building windows-exes.