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September Mini LD

Posted by (twitter: @ludumdare)
September 1st, 2009 10:48 am

Ok, so we’ve all just had a load of fun with LD15, but it would be a shame if by decembers LD you totally sucked at 48 hour development, so I think its a good idea to get some practice in between now and then, to make sure you are in tip-top shape :D

So I’ll be hosting septembers Mini LudumDare, which will start  Saturday 12th at 00:00 UTC and end 48 hours later.

the theme will be announced at the start, but if you want to be *extra* prepared, it might be an idea to make sure you can access data on the web using whatever you make your games with… if you want ;)

- GirlFlash

24 Responses to “September Mini LD”

  1. drZool says:

    Ooo this sounds intriguing!

  2. CodeJustin says:

    I will stay tuned for more info :)

  3. skelethulu says:

    Unfortunately it’s my son’s birthday on the 12th so that day is pretty much shot as far as dev frenzies go. Maybe I’ll whip something together on Sunday!

  4. Svenstaro says:

    Can anybody clear me up about the actual differences of LD and miniLD? They both seem to be 48h so what is “mini” about the miniLD?

  5. Epitaph64 says:

    Hmm I wonder if the data will be things like images/sounds or like data that needs parsing. hmm…

  6. Gilvado says:

    I vote for A) not B). God I hate writing parsing code.

  7. CamrosX says:

    Are we allowed to use programs such as Multimeda Fusion? And will i have to know coding?

    • GirlFlash says:

      I’m pretty sure thats fine in any LD, but as I get to pick rules for the miniLD I can assure you its cool this month, as long as game logic is done during the 48 hours I dont care if you do it by typing or dragging and dropping :)

  8. Radix says:

    I will be there and be square although I think Construct’s netstuff is a bit weak.

    • pete says:

      Haven’t tried the “netstuff”, and haven’t used Construct in a long time but last time I heard, it could run python scripts, so with some googling you should find plenty of tutorials to write the “netstuff” yourself. :)

      • Radix says:

        I “considered” that, and if depending on what the “theme” turns out to be it might be what “I” end up doing. I haven’t gotten the “impression” that people have had a “smooth” time with it “from” “the” “forums”.

  9. jovoc says:

    Cool! I dunno if I’ll be free that weekend but sounds like a cool idea. I did something like this for TINS a while back, pulling RSS headlines from the web for a newspaper game. I was using c++ (and allegro), I used libcurl to pull the content, and tinyxml to parse it. The code is here:
    http://code.google.com/p/ld48jovoc/source/browse/tins2007_headlines/branches/compoversion/src/headline.cpp
    maybe it will be helpful to someone for this mini-compo.

  10. MrDude says:

    I’m in. This will be a good chance to see how my new Aspire One fares as a development machine. :-)

  11. plastk says:

    Decided to take the plunge and use this mini-LD as my first compo. Anything special I need to do to sign up/enter?

  12. greencow says:

    I think we should try to avoid having miniLD’s overlapping the voting for an LD in the future. This is taking two days from an already intense 2 week schedule of playing games (what difficult lives we lead!)

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