September Mini LD
Ok, so we’ve all just had a load of fun with LD15, but it would be a shame if by decembers LD you totally sucked at 48 hour development, so I think its a good idea to get some practice in between now and then, to make sure you are in tip-top shape
So I’ll be hosting septembers Mini LudumDare, which will start Saturday 12th at 00:00 UTC and end 48 hours later.
the theme will be announced at the start, but if you want to be *extra* prepared, it might be an idea to make sure you can access data on the web using whatever you make your games with… if you want
- GirlFlash
Ooo this sounds intriguing!
I will stay tuned for more info
Yay! Can’t wait!
Unfortunately it’s my son’s birthday on the 12th so that day is pretty much shot as far as dev frenzies go. Maybe I’ll whip something together on Sunday!
Can anybody clear me up about the actual differences of LD and miniLD? They both seem to be 48h so what is “mini” about the miniLD?
Regular LD’s we vote for entries at the end. MiniLD’s are we don’t. Regular LD’s the community picks the theme via a vote. MiniLD’s themes are picked by veterans. MiniLD’s, veterans can choose to try tweaks to the rules, like allowing teams, certain specific premade assets or such.
If I understood correctly before, there’s no voting or official submissions. Is that the only difference?
NM, see PoV’s reply.
I’m in.
Sweet.
Hmm I wonder if the data will be things like images/sounds or like data that needs parsing. hmm…
I vote for A) not B). God I hate writing parsing code.
Are we allowed to use programs such as Multimeda Fusion? And will i have to know coding?
I’m pretty sure thats fine in any LD, but as I get to pick rules for the miniLD I can assure you its cool this month, as long as game logic is done during the 48 hours I dont care if you do it by typing or dragging and dropping
I will be there and be square although I think Construct’s netstuff is a bit weak.
Haven’t tried the “netstuff”, and haven’t used Construct in a long time but last time I heard, it could run python scripts, so with some googling you should find plenty of tutorials to write the “netstuff” yourself.
I “considered” that, and if depending on what the “theme” turns out to be it might be what “I” end up doing. I haven’t gotten the “impression” that people have had a “smooth” time with it “from” “the” “forums”.
Cool! I dunno if I’ll be free that weekend but sounds like a cool idea. I did something like this for TINS a while back, pulling RSS headlines from the web for a newspaper game. I was using c++ (and allegro), I used libcurl to pull the content, and tinyxml to parse it. The code is here:
http://code.google.com/p/ld48jovoc/source/browse/tins2007_headlines/branches/compoversion/src/headline.cpp
maybe it will be helpful to someone for this mini-compo.
I’m in. This will be a good chance to see how my new Aspire One fares as a development machine.
Thumbs up on the AA1. Netbooks make great little coding machines if you need a cheap+light little laptop.
Decided to take the plunge and use this mini-LD as my first compo. Anything special I need to do to sign up/enter?
I think we should try to avoid having miniLD’s overlapping the voting for an LD in the future. This is taking two days from an already intense 2 week schedule of playing games (what difficult lives we lead!)
I agree its not ideal, but I set the date to avoid clashes with another 48h compo next week and a GDC someplace the week after =/
Any news?