Hazards!
Okay, last post before I switch computers and go and make some music. Here I’ve added spikes and lava, and collectable reflector crates. It’s possible to die now too, although there’s no fancy animation – it just decrements your life and puts you back to the start of the level. I don’t know if I’ll have to time do anything more polished in that regard.
Still to do:
- Moving spiky balls.
- Fix the collision detection.
- The sky should get lighter as you light up more light boxes, plus it should be smooth, not stepped as it is right now.
- Make a proper level for it.
- Story screen.
There’s other things I’d like to do, but only if I have the time.
