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Multiple caverns!

Posted by
August 29th, 2009 3:45 pm

I’ve built a cavern generator, and then put together a simple space partitioning thing to fill a world with caverns :) Next come the interconnects between caverns!
Here’s a shot of what it looks like – this is a lot smaller than it will be, the world is only 800×800 pixels in this image. The procedural generation will produce approximately the same set of caverns regardless of scale though – I’m pretty proud of it.
(I’m using my desktop rendering windows for debug windows in this entry :P ah well, maybe next LD will give me an opportunity to use them to their full potential)
ld15_progress_2

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