I’m in a cave, build 3
And so I’m heading for the bed.
New in this build is improved ai for the little cretins known as monsters.
There is a lifebar as well. it recharges if you stay out of trouble.
You get points for killing monsters.
When you die you are returned to a screen which shows some score info.
If you press the middle mouse button, you push enemies backwards. nice for crowd control, but really overpowerd. I should add a cool-down to that “weapon”.
I want to add grenades and improve level design + spawn points, and also do some difficulty curve work, so that it gets harder and harder. Hope I get time for some of that tomorrow.