Character get!
Whoosh!
the character is really a rough for now, especially what animations are there. also I improved collisions a little.
anyhoo, playable after the link:
[WP_UnityObject src="http://www.sophiehoulden.com/randomstuff/ludum/LD15_web04.unity3d" width="560" height="420"/]
arrows to steer, space to jump.
I think for th next build I’ll try ‘hold space to crouch, release to jump’ so variable power jumps are possible, might even make the board faster if crouching
Sweet sauce! Is that a silver surfer? :v
This is shaping out to be a really nice game! (I could be biased, of course, I do like skateboarding/hoverboarding games in general
)
I’m interested to see what kind of objectives you’re gonna add, and how you would fit the ramps into the environment without looking out of place.
Also, great choice with Unity. Perfect choice for instant playability!