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In Like a Lion

Posted by (twitter: @grimfang4)
August 28th, 2009 2:07 pm

I’ll be LD-ing as long as my wife and kids will let me and I’ll be tacking together my usual assortment if I need them:

3rd party libs:
SDL, SDL_image, SDL_ttf, SDL_mixer
OpenGL
Box2d

My libs:
SprigGRO_guiNFont, JEL-events, SDL_ColorDef, StickyInput, goodIO, MixBox
OpenGL junk

Tools:
sfxr
the GIMP

Best of luck to everyone!

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2 Responses to “In Like a Lion”

  1. Jacob says:

    I like your setup. Quite a large base of good code for you to build on. Look forward to seeing what you can do with it.

    One question though: What do you use to throw text up on the screen? Does SDL_ttf interact with openGl ok?
    I still haven’t come up with a good way to draw text. It’s one of the details I hope to sort out in the next few hours!

    • Jonny D says:

      Thanks! I use NFont for text. The version I have posted only does SDL’s 2D framebuffer. A newer version coming soon uses OpenGL textures. SDL_ttf won’t do it alone, you have to convert the output to textures or use raster stuff in OpenGL. You can find some code for that stuff by Googling a bit (like OGLFT).

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