Double Dare!
Hopefully I can find time to participate in this competition. It will be my second time being involved(participated in #14). Supposedly there are social events I am expected to attend over the weekend, but we’ll see how that turns out!
Last time I used Ruby + Gosu, though this time I’m thinking of using C++ and Gosu with the framework I’ve been working on with some friends. You can find the framework here, if interested.
http://www.assembla.com/wiki/show/MUGE
Turns out it is somewhat similar to ippa’s, except in C++ and mine includes a workflow for level design using arbitrary sprites via JSON configuration.
For music and sound I’ll be using the trustworthy GarageBand and Dr. Petter’s sfxr again. For graphics, likely I will suffice with Photoshop.
See you on IRC and happy dev’ing!