You can’t really see anything in this screenshot.

The game looks boring in the screenshot because of all the darkness, so I’ll explain:
-The player sprite minds its own business rather than rotate towards the cursor now.
-If it’s not obvious: You must shine a flashlight to find where the cave walls are.
-The sparkles (that are animated, but you can’t see that here) indicate where the coins are. Of course getting to them isn’t as easy as spotting them.
-The flashlight graphic you see here is the cursor, not an item you can pick up.
Going to bed now. G’night for now.