Right in at the deep end!
Hello everyone,
First time LD’er here, looking forwards to seeing what odd combination of themes combine to inspire us to greatness this time! I’ve got a long weekend free (it’s a Bank Holiday – woo!) and nothing to get in the way but my own procrastination. I’m intending to do my entry in XNA/C#, if that’s allowed, using SketchUp with a .X exporter for any 3d graphics I may happen to need. Of course, never having used XNA or C# in anger before, it should be a hell of a learning experience – hence the title of this post!
In real life I’m a professional Level Designer – which usually means I know a bit of scripting, and a bit of art – but not that much of either! Wish me luck, as I wish you all the same!
Tags: C++, intro, introduction, LD #15 - Caverns - 2009, ld48_15, SketchUp, xna
Good luck! You’ll need it, learning new libraries and languages at LD is a good way to learn libraries, but not a good way to get a game made by sunday night. Making a functional releasable minigame pre-compo will greatly improve your chances.