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Ludum Dare 26 — April 26-29th, 2013
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The Orange Spider Machination

Posted by
July 26th, 2009 5:28 pm

Here is my final entry for my first Ludum Dare, it’s been a blast.

I didn’t get too experimental with the gameplay or code as I had no idea what I would be able to do within the time alloted. In the end I’m fairly pleased with what I’ve made.

You are a robot sent into an open-world orange grove to stop a roaming wave of mutated eight-legged oranges. You can upgrade both your weapons and your body. Good thing the rules of this compo are loose, it’s only about half-sandbox and half-cute.

A few screenshots:

Windows Executable

All in all a pretty good weekend, can’t wait for LD15 at the end of next month.

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One Response to “The Orange Spider Machination”

  1. Gilvado says:

    Really needs graphics to explicitly show where the world movement ends, much faster bullets for both you and the spiders, and auto-fire when you hold down the mouse button. Overall though, pretty impressive! Really pretty menu screens. I like that.

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