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Ludum Dare 16 :: December 2009 :: Theme: Exploration

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GFXR

Posted by Igorness
July 22nd, 2009 4:39 am

Dear Ludum Darerers,

I suppose all of you (or at least a lot) know about Dr Petters excellent SFXR application so Jonny D and I have decided to (specially for Ludum Dare) create an application called GFXR! Yes, that’s right! A Random Graphics Generator =D

In my attempt of making something (altough it was mostely a joke) I create PEx. Jonny D however was inspired to actually give the idea a go, and so the GFXR project was born.

We personally invite you to help in on this project, to make sure it sattisfies all your LD needings. If through coding or even only brainstorming, every help is gratefully accepted! This project is made for you, so your oppinion is highly valued! ^^

Don’t be afraid, please give us a hand and leave your thoughts in our Brainstorming section right here: clicky =D

Cheers,

~Igor

4 Responses to “GFXR”

  1. increpare says:

    hmm; one of the main motivating reasons given behind sfxr was that people don’t put effort into sound effects; people already do put a lot of work into gfx, though, so I’m not sure it can philosophically parallel it too closely.

    But, you know, go for it! :)

  2. Jonny D says:

    That’s true, though if gfxr can do for ‘programmer art’ what sfxr does for ‘programmer sound’ (i.e. replace ‘bad’ with ‘cheesy’), then it’s a job well done ;P

  3. mrfun says:

    Cool idea. Can’t wait to see some screenshots.

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