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Ludum Dare 16 :: December 2009 :: Theme: Exploration

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MegaSuper:TIMEWARP final

Posted by Sophie Houlden
May 25th, 2009 5:34 am

Play in Browser

Download(Windows)

Download(OSX)

Download Unity Source files

its a little late but I dont care, laying down those notes was a nightmare and I wanted sleep =p

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11 Responses to “MegaSuper:TIMEWARP final”

  1. HybridMind says:

    Very cool! I liked how surreal and fun the experience was with the timewarp changing the tempo of the music. Fairly challenging to get the hang of the key map at first but not too bad. I got 90% note accuracy and finished. ;)

    Looks quite polished. I see you are using the Unity Engine.. will you have to change your alias now? ;) GirlUnity has a nice ring to it.. How has Unity been to work with versus Flash anyway?

  2. Terry says:

    This is really cool! I didn’t know Unity had such good music support!

    Started tripping up *a lot* once the double notes started. :)

  3. Maxim says:

    That was FUCKING AWESOME!!! ^^
    It looked like a total guitar hero rip-off, which it was…but then with UBER Psychedelic music! And no annoying sound if you made a mistake! ^^
    And the better you do the faster it goes that was a really awesome twist to guitar hero like games!
    Awesome! Thumbs up! ^^

    (93% =D)

  4. GirlFlash says:

    @HybridMind:
    lol, I dont think I’ll change my alias any time soon =p
    as for Unity Vs. Flash I find the two are eaqually easy to work with, but then I’ve been using flash for years and unity for months, so I guess it tips in unity’s favour really :)

    @Terry:
    http://unity3d.com/support/documentation/ScriptReference/AudioSource.html

    thats pretty much all the audio stuff you can get at, its enough to do rhythm stuff, but you cant grab the waveform (at least not without plugins) which is a downer for me since flash can do that now =/

    @Maxim:
    lol, its what happens when the theme is time and I do nothing but play harmonix games :D

  5. increpare says:

    great game :)

    (96% )

    speed changes really made it for me. four keys was just about the right amount. enjoyed the music also.

  6. Draknek says:

    This is awesome!

    I thought that being a guitar hero clone would detract from this, but the time warping is actually a cool twist that fits really well.

  7. Pekuja says:

    The browser version isn’t working for me. I see the highway, and the music plays, but I can’t see any of the notes at all.

  8. Pekuja says:

    This is with Unity3D 2.1. Now that I downloaded the standalone Windows version I can see that it doesn’t work either. Well, unless about half of the song doesn’t have notes.

  9. Pekuja says:

    Sorry for spamming, but I seem to be lacking in attention span today. Anyways, I upgraded to Unity3D 2.5, and it didn’t help at all. I also noticed that the music is playing back at about half speed. (I suppose that’s kinda obvious, but I didn’t know which song it was until I compared it to some of the ones in ds’s pack.

  10. Pekuja says:

    Tried it on another computer (a Mac), and it worked. Hit 778/785 (99%) of the notes on my first try. (I’ve played quite a lot of Rock Band and Guitar Hero.)

  11. GirlFlash says:

    hey Pekuja, sorry about that, a few people have had the problem and thanks to DrPetter I found the offending bug and reported it to Unity, I also found a way to bypass it this morning so now it should work on your pc, if you feel like playing it again that is, but 99% is pretty good =p

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