Less Poisonous
Okay, I’m calling the game done. The biggest addition is a campaign of semi-random levels which introduce the game a bit more gradually. I’ve also added in some special case rules that help regulate the game a bit and keep it from breaking quite as frequently. This build also includes a few small graphical changes. After playing through the campaign, the game creates an endless string of more random arena levels. Here are some directions:
Purple creature- this is us!
Red creatures are enemies.
Green creatures are our allies. They produce two types of helpful offspring:
Purple followers can be collected for additional firepower.
Green eggs can be gathered and planted to make new allies.
<arrow keys> – move
<space> – plant eggs
Our character fires and heals itself automatically.
Play the game
Edit: Updated Version (fixed a sound glitch)
Edit again: A New Version (fixed a couple bugs that affected creature reproduction)
These are two examples of the new levels:


It’s great, I hate being addicted to it.
I need to be able to destroy all eggs in the field in which I’m standing though.