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	<title>Comments on: DoomDrive Postmortem</title>
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	<link>http://www.ludumdare.com/compo/2009/04/21/doomdrive-postmortem/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>By: Simon</title>
		<link>http://www.ludumdare.com/compo/2009/04/21/doomdrive-postmortem/comment-page-1/#comment-6144</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Wed, 22 Apr 2009 22:00:16 +0000</pubDate>
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		<description>Far more interesting than a timelapse. Thanks!</description>
		<content:encoded><![CDATA[<p>Far more interesting than a timelapse. Thanks!</p>
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		<title>By: mrfun</title>
		<link>http://www.ludumdare.com/compo/2009/04/21/doomdrive-postmortem/comment-page-1/#comment-6115</link>
		<dc:creator>mrfun</dc:creator>
		<pubDate>Wed, 22 Apr 2009 06:34:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5964#comment-6115</guid>
		<description>I don&#039;t know why but I love seeing paper designs, makes me want to get off my butt and do those too.

Yeah you should finish up the game and put it up for download, good practice at doing the &quot;last 5% that feels like 200%&quot;...</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know why but I love seeing paper designs, makes me want to get off my butt and do those too.</p>
<p>Yeah you should finish up the game and put it up for download, good practice at doing the &#8220;last 5% that feels like 200%&#8221;&#8230;</p>
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