Home | Rules and Guide | Sign In/Create Account | Write a Post | Donate | #ludumdare on irc.afternet.org (Info)

Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary!

Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

[ Results: Top 50 Compo, Jam | Top 25 Categories | View My Entry ]

[ View All (Compo, Jam) | Warmup ]


Updates…

Posted by
April 19th, 2009 9:21 am

Well, my game is almost done… Added gameflow, splash screen, instructions, game-over and hooray screen…

screen12.jpg

Just level design and music to go (already have sound effects, cortesy of the awesome sfxr!)…

As you have noticed (if you’ve followed my posts), I deviated from what was my main goal this time: have enough time for level design and balancing…

Making levels is pretty fast (in 30 mins I can probably build about 10 or 15), but they won’t be interesting unless I play them and test them and all that… Unfortunatly, I won’t have time for that, since my guild is raiding Ulduar for 3 hours now, and I wanna go…

Music is also pissing me off… All my previous entries had music in one form or another, but I’m simply not inspired enough to do anything decent that don’t make a person want to shoot himself in 3 mins… Maybe after my raid I can work on it…

After the raid, I’ll probably have 2 hours of solid work to finish my entry properly (need to sleep, I’m dead tired and I have work tomorrow)…

Looking forward to playing lots of stuff that came around… People really streched this (stupid) topic to the limit… :)

Leave a Reply

You must be logged in to post a comment.


All posts, images, and comments are owned by their creators.

[fcache: storing page]