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Ludum Dare 18 :: August 20th-23rd, 2010 :: Theme: Enemies as Weapons

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The Triumph of Time

Posted by muku
April 19th, 2009 12:43 pm

NOTE: This is the competition version of the game. If you just stumbled upon this, you’ll most probably want to be playing the greatly expanded post-competition version.

I’m done. And tired. (The game’s title is quite ironic when applied to the compo, huh…)

The Triumph of Time

Please read the readme if you have troubles, I don’t know how obvious the gameplay is. Also, fullscreen can be disabled in the config.ini file. So far, I only have a Windows build.

Quick instructions for the impatient:

  • left mouse button places pylons,
  • right mouse button scrolls,
  • mouse wheel zooms.

Windows binary (2.28 MB)

Source

Mirror

Very tired, but also quite proud right now. I actually made a game in less then 48 hours!

UPDATE: I wrote a post containing a brief strategy guide for those struggling with the game!

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One Response to “The Triumph of Time”

  1. [...] original LD post about the finished game is here. I’m at the moment working on a greatly expanded version of the game with more levels and a level [...]

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