Falling down the Wall of Doom
Well,…sad sad sad but true I have to capitulate….I tried everything but for some reason I was not able to get RayPicking work properly! Don’t have clue…. My player is always falling through the moving-objects. Not good for a platformer. I really should have switched to another approach earlier….
Ok next time I will use a Physicsengine for that…It is really disappointing as I was so full of hope for LD this time…
Well, ok! But nothing is for nothing!I gained much experience about how to use e.g. blender as Level-Editor with my jMonkeyEngine with exporting the “Level” as Wavefront .obj. Quite cool! Here two screenshots. Maybe the pyweek will be better. But I doubt cause I will take it as booster to learn python!
Congratualtions for all who finished! Maybe on the next miniLD!?
Greetz, ToM

