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Falling down the Wall of Doom

Posted by
April 19th, 2009 5:14 pm

Well,…sad sad sad but true I have to capitulate….I tried everything but for some reason I was not able to get  RayPicking work properly! Don’t have clue…. My player is always falling through the moving-objects. Not good for a platformer. I really should have switched to another approach earlier….

Ok next time I will use a Physicsengine for that…It is really disappointing as I was so full of hope for LD this time… :-(

Well, ok! But nothing is for nothing!I gained much experience about how to use e.g. blender as Level-Editor with my jMonkeyEngine with exporting the “Level” as Wavefront .obj. Quite cool! Here two screenshots. Maybe the pyweek will be better. But I doubt cause I will take it as booster to learn python!

could have been a good leveleditor

Congratualtions for all who finished! Maybe on the next miniLD!? :-D

Greetz, ToM

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