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nighty nighty

Posted by
April 18th, 2009 5:03 pm

So instead of spending this evening coding the game, I spent it trying to get SDL/Allegro working with Lisp/Scheme.  No love, so back to C++ tomorrow for the final push (and, indeed, the first push…).

One Response to “nighty nighty”

  1. LunarCrisis says:

    Don’t recommend you drop everything for it at this point, but I did my last two Ludum Dares in PLT-Scheme with SDL and OpenGL. You could check them out if you want.

    http://www.ludumdare.com/compo/2008/04/20/final-mininode/
    http://www.ludumdare.com/compo/2008/02/25/black-box/

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