nighty nighty
Posted by increpare
April 18th, 2009 5:03 pm
So instead of spending this evening coding the game, I spent it trying to get SDL/Allegro working with Lisp/Scheme. No love, so back to C++ tomorrow for the final push (and, indeed, the first push…).
Don’t recommend you drop everything for it at this point, but I did my last two Ludum Dares in PLT-Scheme with SDL and OpenGL. You could check them out if you want.
http://www.ludumdare.com/compo/2008/04/20/final-mininode/
http://www.ludumdare.com/compo/2008/02/25/black-box/