Keys and doors
Just added the keys and doors mechanic… Keys and doors can have 8 different colors, and a door can only be opened by a key of the same color…
Moving/crushing blocks add to the mayhem…
Next stop is to build the lava, the spikes, the enemies, the spawn area and the exit situation (so you can actually win)…
I’m trying to get everything done gameplay-wise today, so that I only have the sound, music, gameflow and level design to do tomorrow… Also have to find a backstory of sorts, so that this looks like it has a purpose…
Oh, and a name would be nice aswell…
