GUI work…
GUI work done…
First alpha version (only one level, no restart, etc) can be downloaded here.
Just get to the exit, fetching the keys to open the doors. Exit doesn’t work yet, though…
Anyway, comments are appreciated…
Still to do:
- Functional exits
- Game story
- Gameflow code (menus, title, instructions, game over, end of game, etc)
- Enemies (most code is already present, so this is easy)
- Lava, water and spike tiles
- Level design
- Music and sound
For now, I have some friends over, gonna party a bit, but if I muster the courage, I’ll probably still return to coding today, hopefully I can finish a lot more of the gameplay code. Want to devote the maximum ammount of time for the level design (which was always lacking on my previous entries).
