Basic shmup logic done
Posted by 5parrowhawk
April 18th, 2009 3:01 am
In case there’s any doubt, the blue bullets are going downwards.
Only one problem: I haven’t implemented collision detection yet, so no shooting enemies and no getting shot. And the framerate is already acting funny for some reason. -_-; I have to force myself to concentrate on making the gameplay work first…
