An idea…
Woke up about 1h30 ago, had breakfast and saw the theme… URGH!
Advancing Wall of Doom is a terrible theme… Anyway, after a city-wide power outage, I had an idea.
My game consists on a maze-like scenario, where the player has to find a key to open the exit to the next level.
Only thing is that some of the walls is the labirinth move from time to time, picking up speed and killing/dragging the player.
Other ideas include a weapon that can help the player manipulate the environment in some way, lava pools, enemies and all the normal goodyness of game development…
Now to get a map working…
I thought about the maze doing a couple different things with it – I am curious to see your project