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Ludum Dare 16 :: December 2009 :: Theme: Exploration

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PoV’s Thoughts

Posted by PoV
April 17th, 2009 8:04 pm

I’m still doing taxes at the moment, but the idea I’m considering involves procedurally generating some architecture. Rooms connected to other rooms.

Right now, the point I can think of for the game is to exit the room you’re in before a/the walls squish cave in on you. The goal of the game being to escape as many rooms as possible before you get crushed.

I may diverge though (it’s happened, I call it PuffBOMB). Will finish taxes and sleep first.

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