Gentle wall
Posted by eugman
April 17th, 2009 7:20 pm
Here’s my idea for the game: It’s going to be a roguelike and you are in an evacuated village in the valley. Storms have been on the horizon for some time and you’ve been helping people get out but now it’s time to save yourself. Get to high ground while dealing with generic monsters and obstacles.
Thoughts? Suggestions?
You mention getting to ‘higher ground’, will there be flooding or what? Higher ground seems more unsafe in a storm
Yeah, the flooding will be the wall. I think the storms will stay off in the distance.