Archive for March, 2009
Mini LD 8 !! …and a conundrum
I love the theme of the mash up and am scouring the archive grid looking at old thumbnails. I’m trying to find a concept that won’t be too ambitious at all. The reason? Because this weekend I will make some progress towards learning AS3 I hope. I have my Essential ActionScript 3.0 book handy. I have my Flash CS4 Professional book handy. I have healthy snacks… I have angry chihuahuas.. (well not really, but my wife and I are picking up a new puppy tomorrow! Shiba Inu mix, not chihuahua I’m afraid.)
I have already made 1 Flash AS2 game so far but know nothing about actually using the Flash tool for making animations and such things. I also “know” AS2 in that sense that I’ve been programming in other languages a long time and can now brute force any kind of ugly code into working but I’m far from the land of knowing best practices so far! I really want to push on past AS2 though.
I think it would be fun to find a mash-up game that will ideally not be too large in scope that will allow me to get to know the Flash authoring tool and AS3. It does mean I have to make some more progress in the AS book.
Only time will tell what will happen. Epic Fail? We shall see!
MINI LD#8! THEME: MASH-UP
THEME: MASH-UP!
Select two previously existing LD entries ( see them here: The Grid ), and make a game that combines them! One of the two may be your own entry if you wish, but they can’t both be.
What does it mean to mash up two games? That’s up to you! Maybe you’ll have the player from one game face the enemies and world of the other game, or you’ll combine gameplay elements from both, or you’ll steal the theme and setting from one game and the gameplay of the other. It’s up to you! Use whatever you want from the two games to create a horrifying two-headed freakbaby! Your game can be remarkably similar to one of them, a perfect blend of both, or nothing like either, as long as deep in your heart you were intending to combine them.
Standard LD rules apply, so even though you are working from someone else’s ideas, you’ll have to create all the art, sound, and code yourself rather than stealing theirs. So find your two favorites, and get to work!
You have until 3pm PST on Sunday to get ‘er done!
Message from Dr Light!
Get your weapons ready! Get equipped with:
Tools I’ll be using partially, wholly, or not at all..
http://jemgine.omnisu.com/
drpetter’s sfxr (sound effects)
http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html
drpetter’s musagi (music)
http://www.cyd.liu.se/~tompe573/hp/project_musagi.html
keeyai’s chronolapse (timelapse)
http://keeyai.com/projects-and-releases/chronolapse/
someone else’s paint.net (image editing)
http://www.getpaint.net/index.html
Hello world! ;0)
Hi there I’m just getting ready for my first Mini Ludum Dare this weekend, just setting up the blog and going to get some code and drawing practice in to limber up, not sure how I’m going to get a game done in 48 hours but let’s go for it!
I’ll be mostly using BlitzMax, some art packages and lot’s of caffeine!
My current games can be found here, but they took me a lot longer than 48 hours!
Right have I got enough caffeine, milk and healthy snacks!
Ludum Dare 14 – April 10th-12th weekend
Hey there sports fans!
With April coming up fast, I figure now is as good a time to make things official.
Ludum Dare 14 is coming up April 10th-12th weekend.
The compo will be at the usual time (whatever that is in your timezone). I’ll set up the countdown clock shortly. You can suggest themes on the Wiki.
http://ludumdare.com/wiki/ld14:themes
Phil and I are off to the Game Developers Conference to exhibit our IGF Mobile nominated games this month. If you’re also attending, stop by IGF Mobile pavilion and say hello.
Theme voting will take place after we get back, during the week of April 6th-10th.
And coming up this weekend, Mini LD #8 hosted by Hamumu.
http://www.ludumdare.com/compo/2009/02/17/mini-ld8-announcement/
A great way to get back in the LD groove.
That’s it for now. See you there.
- Mike Kasprzak (AKA: PoV)

