Ultimate Photographer 2009: Return of the Cryptozoologists
Well well, seems like I finished after all!
Developed more or less actively for around 10-15 hours. Had a bunch of other “very important” stuff (such as watching Mario Lemieux videos on youtube.com) to do and somehow didn’t manage to concentrate.
Should’ve probably gotten a “game version” earlier, since my dev enthusiasm rose significantly after I got to the making-it-cooler part. (I coded all the boring parts first, which pretty much killed my productivity..
)
INStRUcTIOnS:
Try to take pictures of creatures with the right properties. Be careful and fast or your time and film will run out!
The mouse controls the camera, left click takes a picture, wheel zooms in and out (zoom isn’t really that useful unless you’re playing hardcore
).
N starts a new game and Esc quits.
Extra hint: the more animals that satisfy the requirements you get in the same shot, the better your time and score bonus!
EDIT: FORGOT THE LINK YOU DUMBASS! The game itself
enjoyed the odd variety of strange animals. the taking photo effect was simple but nice. sometimes i’d lose patience and sorta just spazz out and take photos to clear the field of animals.. i believe this strategy was mostly without game consequence. i like the various tasks of collecting different animal parts. didn’t realize you could zoom till I just read above. gonna go see what that is all about.
The creature randomization seemed to work pretty well, like the concept but needed some more feedback on good vs bad shots. My high score: 155 points
sheesh, even my girlfriend beat you! (around 270 points)
I agree on the feedback part, bad shots could for example flash with a red light instead of with a white light. As a last minute change to try to help this I changed the “New film at” text to start out at red and fade to white the better it gets.