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Finished – Pinapple22

Posted by (twitter: @S0phieH)
February 8th, 2009 1:50 pm

Play online

Windows version + source (2.5mb)

Tags: , , ,

7 Responses to “Finished – Pinapple22”

  1. increpare says:

    yet another entirely lovely game from you;

    good work dude :)

  2. HybridMind says:

    nice game.. I enjoyed playing it even though I’m not very good at it. :)

  3. cap says:

    I like the main mechanic; it’s fun and it feels really solid. Did it take you long to find the right parameters for the movement and lasso physics?

    The stats at the bottom are awesome. I wish every game let me see all sorts of charts and graphs about my performance, and here I get it in realtime on the main screen. Sweet!

  4. GirlFlash says:

    increpare: HybridMind:
    thanks! <3

    cap:
    it didnt take too long to set up the mechanics at all actually, its just one simple system built on another :)

    as for the charts, I’ve liked doing them ever since I put them in my towlr podge game, its cool when there is a hud thats takes up the screen but isnt in the way :D

  5. DifferentMike says:

    I really enjoyed watching this game come together. I loved the graphics. Very clean and simple. The lasso mechanics were a lot of fun. The way the oval freaks out when he gets hit is fantastic. The only place I got a little confused was with the game’s time – I would have like a little more feedback related to it. OTOH, watching my combo scores was a lot of fun. Overall, a really interesting, lovely game.

  6. mrfun says:

    Interesting experiment. I like the lasso effect but for some reason I wanted to see it constrict movement and collide even before I let it go.

  7. phren says:

    The graphics are really cool in a simplistic way. The main mechanic is neat, but it didn’t really movitivate me to play longer. Maybe some kind of sense of urgency could’ve helped. :)

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