Infection Fighter – progress so far
Right, so I’ve got my first few sprites done (two dangerous bugs, and the medicine that is going to be your weapon against them). I know technically this is more like “toxin fighter”with the chemical warnings, but after a whole load of attempts at drawing bugs I decided to go with things I could draw…
I’ve only added the basic code – collision detection etc. – but I’m quite proud of the graphics (I can normally draw graphics about as well as I can ride a unicycle). I guess the “monochrome” theme has been a blessing – it definitely makes sure the colour(s) match.
Now I’m going to start working on the gameplay a bit more – the simplest way would be to go with a space-shooter type game, but that’s a bit unimaginative. On the other hand, at least I know that would be fun, so if I can’t come up with an addictive idea I might resort to that.
