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Tripped and fell

Posted by
December 7th, 2008 11:47 am

Well, it would seem that my own collision detection library doesn’t work for practical usage (it worked on two rectangles, i tried out :P ). This a a real setback. Probably killed my game, if i don’t figure out something. Darn it all.

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One Response to “Tripped and fell”

  1. increpare says:

    That’s unfortunate :/

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