Screens!
Well, I’ve had this for a while, but I’ve jsut been working on tweaking various things. The more I think about it, the more I might not have a game per se, but more of a sandbox to play with. In the next three and half hours I’ll play around with getting some simple levels with some defined objectives. Basically this has evolved into very a much a puzzle-centric type of game similar to that of games like Rush Hour (shift items around to find paths to some objective). I kind of wish I had more time to glue the various gameplay components into a more cohesive unit, but all in all I’m quite pleased with what I have so far.
But without further ado, I present to you a couple of screens from Dozer, the game that’ll make you wish you had, too, had your own personal bulldozer to drive around and cause general mayhem. The first shot is just a main menu pic (I’m rather fond of my artwork on this one, given that I’m not a great artist at all), and the other one is my test sandbox level where all the various gameplay components can be tried out.


Oh awesome, you had the same premise as me!
I look forward to trying your game.