I’m giving up, I’m afraid. My game just wasn’t going anywhere. I’ll be writing a full post-mortem at some point in the near future, but it boils down to the fact that I bit off more than I could chew with the decision to try and create a city procedurally.
This is a shot of it in its final state:
Very much as it was this morning – just a car in a field full of random road segments and paving flags.
And here’s a download link in case anyone’s interested. Source included of course.
Oh well – I’ll keep it simple next time