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Ludum Dare 16 :: December 2009 :: Theme: Exploration

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Final “Crossroads”

Posted by jovoc
December 7th, 2008 8:20 pm

It turned out pretty good despite much turmoil! 

 

It’s like scrabble or a crossword puzzle, but with more cars.

Crosswords Final

My original idea included lots of extra tiles that werent letters, like a one-way tile, and a gas-can, more letter slots, etc.. but i didn’t have time for those. Hopefully i’ll make a post-compo version next week.

Edit: added a 800×600 build for people on laptops and such.  Also fixed a last minute bug which prevented placing tiles in the first column, making the game unwinnable. 

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2 Responses to “Final “Crossroads””

  1. Anonymous says:

    Fun game.

    m_wordList["LUDUM"] = true;
    m_wordList["JOVOC"] = true;

    ..hehe

  2. jovoc says:

    Thanks! I found another bug this morning, but it’s too late to fix it. The level “zigzag” is not passable because the game doesn’t let you place tiles on the right half of the board. That’s the next to last level, anyways, so if you get there, consider yourself a winar.

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