Desert Road Painter
Argh, the wysiwyg tables keep eating my text. Wysiwie tables more like.
So.. I didn’t have enough time this weekend to produce an entry but I made a mock-up and design sketch to ease the pain.
:: Desert Road Painter
This is a single button game. Press button down, paint starts spraying.. release button.. paint stops.
Your task is to repaint a set of fading road markings as accurately as possible. Each segment is rated and scored according to degree of accuracy. After 10 bad errors the game is over.
The game is pretty boring to start off with. It’s mostly just about getting a steady rhythm going and not becoming so hypnotised by the process that you screw up.
As time goes on, the desert starts to get to you. The long straight road feels static — as if only the rocks and dust to each side are actually moving. The sound of the paint hitting hot asphalt seems close and intimate. Memories start drifting through your consciousness, at first with clarity, but soon become confused and tangled with your senses.
It turns out the last guy who painted this stretch of road had the same problem. The strange creatures he saw hovering in front of him starting beating rhythms on his brain. The regular stream of painted segments became a rich sequence of syncopated markers; a secret language communicating ultimate truths about the world as it is.
Tags: design, LD13 - Roads, mockup

I like your mockup very much, looks like funny game. Shame you couldn’t finish.
Very nice. Beautifull sketches – mock-ups. Briliant idea, totaly doable. Too bad you didn’t finish it.
cute idea; would have made a fun miniature…