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time waits for no man

Posted by (twitter: @whitingjp)
December 6th, 2008 1:26 am

Well, just past the 3 hours of implementation mark. What do I have to show for it?

  • A tile based world
  • Restricted player movement in said world
  • In ‘game’ level editing
  • Level saving/loading

So all in all I’m pretty happy with how things are going so far. The problem is I now need to figure out how I’m actually going to make a proper game from this. I’ve got some vague ideas, but they seriously need fleshing out. Eep!

Important Stats Update
Hot Brown Caffeinated Beverages: 1
Food Consumed: NULL (this needs to be rectified immediately)
Time Spent Coding: 3hr
Total new Lines of code written: 296

Finally a new progress screenshot, it’s not desperately exciting yet, you’ll just have to trust me that I loaded the level from a file, and the ball bounces around the ‘roads’ compellingly.

Loaded level.

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