time waits for no man
Well, just past the 3 hours of implementation mark. What do I have to show for it?
- A tile based world
- Restricted player movement in said world
- In ‘game’ level editing
- Level saving/loading
So all in all I’m pretty happy with how things are going so far. The problem is I now need to figure out how I’m actually going to make a proper game from this. I’ve got some vague ideas, but they seriously need fleshing out. Eep!
Important Stats Update
Hot Brown Caffeinated Beverages: 1
Food Consumed: NULL (this needs to be rectified immediately)
Time Spent Coding: 3hr
Total new Lines of code written: 296
Finally a new progress screenshot, it’s not desperately exciting yet, you’ll just have to trust me that I loaded the level from a file, and the ball bounces around the ‘roads’ compellingly.
