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Progress and Stuck-ness

Posted by
December 6th, 2008 6:14 am

I added

  • the menuĀ  – simply to start the game or quit.
  • a player with WASDQE movement
  • two cameras (first person and scene perspective)
  • game logic (usually I use an empty that is set to receive and send messages to the other objects)

I hit a roadblock ;) with replacing the material of an object via Python controller in BGE.

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