Progress and Stuck-ness
Posted by rtsl
December 6th, 2008 6:14 am
I added
- the menuĀ – simply to start the game or quit.
- a player with WASDQE movement
- two cameras (first person and scene perspective)
- game logic (usually I use an empty that is set to receive and send messages to the other objects)
I hit a roadblock
with replacing the material of an object via Python controller in BGE.
