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Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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CoMuTor

Posted by
December 6th, 2008 9:02 am

Progress?  Well, it has been SLOW.  Last night after the theme was announced I must admit I was quite stumped.  I couldn’t even remember if I had voted for roads or not.  I knew that this time around I wanted to pick a game scope that I could pull off in the allotted time.  All the immediate ideas I had were way to ambitious though and I felt like I was merely wading through game ideas that were either too complex or just not interesting to me to put the energy into in order to accomplish them in the timeframe.  Also, I admit I was blindsided by not being able to get past thinking about cars instead of roads.  So, I basically took last night to let the ideas seep and the subconscious work on it.  I played a bunch of Left 4 Dead with two friends and another Ludum Dare steam group member who was also (procrastinating?) like me.  :)

That was a lot of fun, but anyway I digress!  I went to bed late and uncertain.  I loaded my subconsious up prior to bed by browsing hundreds of google images for “roads” looking for inspiration.  I then slept about 6 hours but had no dreams about roads.  Before sleep I had a few ideas running around in my head but nothing felt “right”.  I was thinking about a mailbox baseball game but couldn’t decide on perspective.  I was thinking about a garbage collecting game but decided it would be too ambitious.  So, this morning after a bunch of coffee I was suddenly hit by a vision and sketched the following:

And thus, CoMuTor was born.  Basically Rampage + Gridlock = CoMuTor.  I feel that I just *might* be able to pull off this idea in the time remaining.  Still a lot of details to work out but basically I’m thinking that the idea will be as follows:

You are CoMuTor a monster that for some unknown reason have appeared downtown during rush hour and must battle your way out through gridlocked traffic to the suburbs and then the country.  Of course you will get to smash and battle many things along the way as any “Rampage” type game should allow.  Why are you a monster in the city?  Umm.. why not?  ;)

As you can see, many details remain.

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